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See System Requirements. Available on Mobile device. Player Support. Community Hub. Outlast 2. Red Barrels. Outlast 2 introduces you to Sullivan Knoth and his followers, who left our wicked world behind to give birth to Temple Gate, a town, deep in the wilderness and hidden from civilization.
Recent Reviews:. All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. English and 9 more. View Steam Achievements Includes 24 Steam Achievements. The player controls the investigative journalist Blake Langermann, who investigates a dilapidated rural area in Supai, [2] near the western edge of the Colorado Plateau.
Langermann cannot fight except in scripted scenes, but must run and hide. He has a limited stamina meter and must manage how long he runs, lest they become exhausted and move more slowly.
Langermann possesses only a camcorder, which has night vision capabilities, though the camcorder's batteries are also drained when night vision is used. Compared to the first game, Langermann's status as a cameraman means he carries a more advanced camera, one with clearer footage, zoom, and a sensitive microphone that can be used to detect distant footsteps and other noises.
The player is equipped with an inventory system displaying the amount of footage recorded on the camera and the items they are carrying.
Spare batteries suitable for the camcorder and med kits to heal are spread throughout the game. Blake Langermann, an investigative journalist and cameraman working alongside his wife, Lynn, crash-lands in the Supai region [2] of the Coconino County region of Arizona, while following the mysterious murder of a young, pregnant woman known only as Jane Doe. Blake makes his way to a nearby town, Temple Gate, where he learns that the town has sacrificed all their children in the name of God.
Blake eventually locates Lynn in a chapel, captured by a cult led by 'Papa' Sullivan Knoth. They escape the chapel, but Lynn falters, suffering from stomach cramps. The couple are separated when Lynn is kidnapped by the Heretics, a rival cult who wish to hasten the end of days, and their androgynous leader Val. Blake is rescued by a man named Ethan who has left Knoth's cult. He tells Blake that Knoth rapes the women of Temple Gate and, once they are pregnant, orders them executed on suspicion of carrying the Anti-Christ.
Fearing this fate for his daughter Anna Lee, Ethan convinced her to flee, and she became the Jane Doe that Blake and Lynn were investigating. As Blake rests under Ethan's house, Marta, an imposing woman wielding a large pickaxe and who is one of Knoth's executioners, breaks into the home and kills Ethan after accusing him of heresy.
Blake flees to another chapel, where he learns from a tortured Heretic being interrogated by Knoth that Lynn is imprisoned in the mines under Temple Gate. Throughout his journey, Blake suffers from progressively more disturbing hallucinations based on his childhood, all while pursued by a grotesque monster. And the areas are laid out kind of like mazes with lots of dead ends, and if she corners you in a dead end she will kill you. Your only hope is to find the way out of the area, crawling under some fence or through a narrow opening which makes her give up and go away.
Outlast 2 is the opposite of that. Good luck with that. I became very familiar with the end scene of the woman driving a pointed end of her axe into my groin. Sometimes, Outlast uses lights and such as effective visual cues, and it works really well.
When you run, dart left, up a street, through an open doorway, leap over a table, slide into a hole in the floor, crawl under a house, etc etc — when you get that flow going with people yelling and screaming and howling behind you, your terror is high and the game really works.
I wish that there had been more of that. Perhaps the intent is to pump up the thrill factor, but what it does instead is pump up the frustration factor and make the game exhausting to play.
My original goal is to find my wife. That seemed pretty clear.
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